Faces, edges, vertices

Faces, edges, vertices

Faces, edges, vertices

Solids (3D shapes) have three kinds of parts — all three are worth remembering:
  • Face — a flat part of the solid. For example, one "side" of a cube.
  • Edge — a straight line where two faces meet.
  • Vertex — a corner where three (or more) edges meet.
Four 3D solids: cube, cuboid, pyramid, cylinder

Cube

The cube is a solid where all faces are the same square.

  • 6 faces (six squares)
  • 12 edges
  • 8 vertices

Picture a dice or a sugar cube. Count the sides — you get 6.

Cuboid

A cuboid (rectangular box) looks like a cube but its faces are rectangles (which can be different sizes).

  • 6 faces, 12 edges, 8 vertices — exactly like the cube.

Classic example: a shoebox or a book.

Pyramid

A pyramid has a base (for example, a square) and all the other faces are triangles that meet at one vertex at the top.

  • 5 faces (1 square + 4 triangles)
  • 8 edges
  • 5 vertices (4 below, 1 on top)

The most famous pyramid: an Egyptian pyramid.

Cylinder

A cylinder has two round faces (top and bottom) and one curved face around it.

  • 3 faces (2 circles + 1 curved)
  • 2 edges (circles, top and bottom)
  • 0 vertices

Classic example: a tin can, a piece of salami.

Tricks for counting

  • Count faces by going "all around the solid". First the top, then all the sides, finally the bottom.
  • Edges are "lines you could trace with a pen". They are where two faces meet.
  • Vertices are the corners. Where three (or more) edges come together.

Summary

  • Face = flat part. Edge = line between two faces. Vertex = corner.
  • Cube: 6 faces, 12 edges, 8 vertices.
  • Cuboid: the same as a cube.
  • Pyramid (with a 4-sided base): 5 faces, 8 edges, 5 vertices.
  • Cylinder: 3 faces, 2 edges, 0 vertices.